PHILIP AUSLANDER
Live from Cyberspace,
or, I was sitting at my computer this guy appeared he thought I was
a bot
1. Digital technologies have reopened
fundamental questions related to performance, especially that of "liveness."
A new technology has created a new crisis that may lead to a different
understanding of liveness. To bring the digital dispensation into
focus, I will concentrate on the phenomenon of Internet "chatterbots."
2. Chatterbots typically operate
in text-based digital environments, in which the user types messages
to the bot and the bot responds in "typed" words that appear on the
user's computer screen. The first and still best-known chatterbot
is Eliza, the program that interrogates the user in the manner of
a Rogerian psychotherapist, developed at MIT in 1966. Chatterbots
are based on research in natural language processing and are generally
programmed to recognize words and word patterns and to respond with
statements that make sense in the context of what is said to them,
though some are also capable of initiating conversations. The more
sophisticated the programming, the more similar to human discourse
the bot's conversation will be. Since Eliza, many other chatterbots
have been created, including the well-known Julia, developed around
1990.
3. It is now possible to be engaged
in conversation with a chatterbot without knowing it. Chatterbots
can and do participate in online chatrooms and e-mail lists without
necessarily being identified as bots. Online, the source of chatterbot
conversation becomes ambiguous. In an Internet chatroom or on an e-mail
list, it can be impossible to know whether you are conversing with
a human being or a piece of software. This ambiguity results in part
from the sensory limitations of the medium. Since we can neither see
nor hear the sources of online chat, chatterbots can be and are mistaken
for human chatters, and vice-versa. The existence of chatterbots reopens
and reframes the question of liveness at a fundamental level. The
ambiguity created by chatterbots can be contrasted with the ambiguity
created by an older technology of limited sensory address, radio.While
it is true that you can't know whether sounds you hear on the radio
are produced live in the broadcast studio or recorded, you generally
can have confidence in the ultimate source of the performance you
hear. That is, even if you're listening to a recording, there is usually
little doubt that it is a recording of a performance by a human being.
The ambiguity created by radio has to do with the ontology of the
performance (live or recorded), not with the ontological status of
the performer (human or non-human). The chatterbot forces the discussion
of liveness to be reframed as a discussion of the ontology of the
performer rather than that of the performance.
(cont'd)